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Titanfall Is Now Fully Unleashed And The Reviews Are In

OptimusPrime

With the release of Titanfall in the major markets, more and more players are getting online for a new FPS experience that goes beyond what the Call of Duty and Battlefield franchises are offering. With these Mechs called "Titans" and Tier One soldiers who are called "Pilots" with their jetpacks and ability to pilot the Titans, the opening of Titanfall brought an immediate crash to the servers as they were not able to anticipate accurate the number of players that will be playing concurrently.

I have pre-ordered Titanfall, but will get my copy today at the game store just a few minutes away from me. I am still nursing that nasty virus I got from IWA & Outdoor Classics 2014 that I am afraid that jumping immediately into playing Titanfall yesterday would send me back to bed with fever again. I'll try the single player campaign later if I think I am up to it.

We at Popular Airsoft have much anticipation of this video game and it just sucks that after all the wait, a virus would stop me from being one of the first to enjoy the full release of the game.

Whilst jealously reading forums and news about players enjoying the game, I put special attention to the established critics who got their copies of the game and selected some quotes of their reviews:

Keith Stuart. The Guardian: "Titanfall review – futuristic, fantastic, but not revolutionary" 4/5

Titanfall, though, is a sort of masterpiece, so confident in itself and its identity, yet so reverent in its art direction to the science fiction visions of artists such as Shōji Kawamori, Kunio Okawara, Syd Mead and Chris Foss. You will play for hours, get tired, think you're done, and switch it off, but then it nags at you – you're only a few hundred XP from levelling up – a new weapon awaits, a new type of scope for that assault rifle, a new Burn Card perhaps, and you go back. Sure, it is the pattern of compulsion that has governed the genre since Modern Warfare, but here it is tuned and perfected and ever-so-slightly evolved, and it is wonderful at times. Titanfall stamps one gigantic robotic leg into the future; it has ripped off the door and the void is open. Others will come through behind it and change everything.

Hollander Cooper. Games Radar. "Titanfall Review" 4/5

Titanfall's moving parts complement each other well, and take a familiar FPS formula and make it feel fresh--it's just a shame that it relies so heavily on the familiar. You'll eventually hit a point--like you do in nearly every game--where you feel as though you've done everything there is to do, and because you're still just playing Team Deathmatch or Capture the Flag, that time comes quicker than you might think. But while that holds Titanfall back from being a true revolution, you'll still have a damn good time dropping titans from space and kicking enemies in the head, all the while screaming "did you see that?!" at your TV.

Chris Watters. Gamespot. "Titanfall Review: High flying and heavy hitting."

The overarching experience of playing Titanfall is one of rejuvenation and reinvigoration. The sprint speed, the arsenal, the game modes, and more are all firmly derived from some of the most successful online shooters of recent years. But by reinventing the way you move, Titanfall reinvents what it feels like to play a competitive shooter. The high-flying action intertwines beautifully with the brutish, tactical titan battles, creating battlefields that crackle with possibility. Titanfall is a leap forward for shooters, a game that combines the vibrant and new with the tried and true to create something special.

Arthur Gies. Polygon. "Titanfall Review: My Buddy" 9/10

Titanfall is the rare game that feels like it came out on top of the few compromises Respawn has had to make. Sliding the spectacle and holy shit moments of an epic campaign among bold, fast multiplayer that steals unlikely elements, Respawn has made them shine like they belonged there all along. Titanfall may not mark the same kind of sea change that Modern Warfare started but the pieces are all there in a game that delivers on its potential as the next big thing.

Andrew Webster. The Verge. "'Titanfall' review: how robots made me love online shooters"

The most important thing about Titanfall is how it makes you feel. Whereas most multiplayer shooters make the really skilled players seem superhuman and everyone else like cannon fodder, Titanfall evens the score. Those superhuman players still exist, and they'll still kill you, but Titanfall provides enough tools for you to have fun anyway. You'll be able to get in some kills and contribute to the team-based skirmishes in a meaningful way, and you'll also get to do some pretty thrilling things along the way. I can think of few other games that let me ride on the back of a giant robot or run along the side of a skyscraper. I can’t think of any where I can use ancient alien bones as cover while I methodically creep up on enemies and shoot them with a smart pistol.

The reviews are very much a lovefest as the consensus is that Titanfall has put new life into the FPS genre dominated by just a few titles that are hard to distinguish one from the other. With the options of being able to battle it out as a human shooter or as a pilot of a giant mech is something that many players would want to do and thus making the game standout. Blame the Japanese for their fascination with Mech for creating stories and animations which Respawn Entertainment just brought to a whole new level with Titanfall.

Still, these glowing reviews do not affect me after all. Even with all the praise heaped on Medal of Honor Warfighter, even with its extensive marketing and charity efforts, the game itself was overall a letdown for me, and I am an easy to please video game player. I will have to find out when I get to install my Titanfall copy to my PC (PC Gaming still rocks!).

I don't know if some manufacturer in the Far East is already poring over the loadouts of the pilots to start designing for airsoft players to buy. I would never be surprised if one comes out with such very soon.

So off to the game store in an hour for me after posting this story. For those who haven’t got their copies yet, or still have not made up their minds to buy one, here are some videos from the prolific IGN that may just help you decide and hopefully I get to see you fragging this weekend:

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