Rich Lort of Wolverine Airsoft gives a technical overview of the long-awaited MTW AK-105, shifting away from their traditional M4 platforms to deliver a purpose-built HPA rifle. Built rather solidly with steel parts, the replica avoids the typical gearbox clutter and instead integrates a patent-pending engine chassis system.
OK Airsoft decided to swap their bulky HPA tank for a CO2 adapter kit on the MTW-308 to solve a rather awkward cheek weld situation. Apparently, the old tank was so wide that aiming required either a massive riser or crushing one's face into the stock, which isn't exactly the tactical look most players go for. The move to 12g CO2 cartridges provides about 100 shots per pop, which is plenty for someone who doesn't treat their airsoft gun like a garden hose.
The MTW Daniel Defense MK18 (2026 version) has arrived earlier than expected at BZ Tactical, much to their delight. This HPA replica features a receiver machined from high-grade aluminum, mirroring the specifications of its real-world counterpart. It also includes authentic Daniel Defense furniture, such as the grip and stock, along with a PTS magazine right out of the box.
AirsoftNT does a deep dive into the world of airsoft maintenance and high-pressure air (HPA) system tuning. He begins by installing some shiny new Silent Industries upgrades for an MTW hop-up chamber, including a specialized adjustment wheel that offers 540 degrees of rotation. This extra range allows for much finer control over the hop-up pressure, solving the common headache where a tiny nudge of the dial normally sends your BBs flying toward the moon.
Kaslab Airsoft compares the older Wolverine Inferno Gen 2 airsoft engine with the new XTS version. Whilst the newer model promises better efficiency and improved components like a stainless steel nozzle, it arrives as a bare-bones upgrade kit. This means users have to perform an organ transplant surgery by moving the solenoid and airline from their old setup to the new one, which he finds slightly tedious.
Rummbolt explores whether the new Wolverine Inferno XTS engine can finally cure the dreaded "midcap syndrome" in MTW airsoft replicas. This annoying issue causes BBs to fly unpredictably as the magazine empties, usually because the high-pressure nozzle pushes the BBs too far into certain types of hop-up buckings. He compares his reliable, mostly stock setup against the new engine to see if the "extended stroke" technology allows for a wider variety of aftermarket parts without the usual headache.
Thine Airsoft gets the Wolverine MTW in action during an indoor airsoft session, showing its performance in close-quarters combat. He moves through a dark, industrial-style arena, using the rifle's quick trigger response to tag opponents while navigating corners and obstacles. It seems the equipment is doing most of the heavy lifting, allowing the player to look somewhat competent while dodging plastic pellets.
Ross from Amped Airsoft introduces the Wolverine MTW Fossil Collection’s second entry, the Dig 2 XM177E2. This airsoft replica mimics the 1967 Colt Commando used during the Vietnam War, specifically the model featuring a forward assist and an 11.5-inch barrel. While the original firearm had a reputation for jamming and acting like a prima donna with tracer rounds, this airsoft version skips the historical drama in favor of actually working when you pull the trigger.
The man behind Wolverine Airsoft, Rich Lort, provides a detailed look at the prototype MTW AK-105, addressing the burning questions from the community. He clarifies that while it may look like an AEG on the outside, it is a ground-up HPA design with a receiver built to the correct dimensions of a real steel AK. He even addresses concerns about rust by rebranding it as patina and character, reminding owners that steel requires a bit of oil and affection to stay in top shape.
Kaslab Airsoft dons a lab coat to provide a thorough breakdown of the differences between "maximum range" and "efficient range." Using a whiteboard and some self-deprecating humor about his "nerdy" setup, he explains how BBs actually fly using the Magnus effect. He clarifies that while you can technically lob a BB a vast distance, it isn’t particularly useful if your target needs to be three meters tall for you to actually land a hit.