Six Days In Fallujah First Person Shooter Game Back In Development


Six Days In Fallujah

A first person shooter game that was cancelled due to controversy is back in development. Six Days In Fallujah was first announced in 2009 and supposed to be released in 2010 but the main publisher pulled out due to it being controversial when several groups such as veterans, family members of the soldiers and anti-war groups spoke out as it was the memory of the event that game covers was fresh at that time.

The developer, Atomic Games, closed shop after releasing the game Breach in 2011.

The new game developer for the game is Highwire Games which was formed by former game developers of Halo and Destiny with Victura which was founded by former Bungie vice president Pete Tamtebeing as the publisher.

Six Days In Fallujah covers the Second Battle of Fallujah, which took place after local security forces started stockpiling weapons and putting up defenses after it was turned over to them by the Coalition Forces which entered Fallujah to capture or kill insurgents behind the deaths of five Blackwater contractors in 2004. It was the bloodiest the battle of the Iraq War for the American forces and for the game, they follow the U.S. Marines from 3rd Battalion, 1st Marines as they go into battle for six days in November 2004.

The development of the game as its backers say, is that they want it to be the “authentic military shooter to date” interviewing those who were involved or caught up in the battle and shared photos and video recorders for the development team to work on.

Six Days In Fallujah is slated to be first released for the PC later this year with consoles to follow after. More on the game in the news release from the official game site:

February 11, 2021

Victura and Highwire Games today announced Six Days in Fallujah, a first-person tactical military shooter based on true stories from the Second Battle for Fallujah in 2004, coming to PC and consoles in 2021. Originally announced by Atomic Games in 2009, Six Days in Fallujah returns with a new publisher, new developer and an all-new game from many of the core leadership team who created the original Halo and Destiny games.

“Sometimes the only way to understand what’s true is to experience reality for yourself,” says former Marine Sergeant Eddie Garcia, who was wounded during the Battle for Fallujah and proposed the original idea for Six Days in Fallujahin 2005. “War is filled with uncertainty and tough choices that can’t be understood by watching someone on a TV or movie screen make these choices for you. Video games can help all of us understand real-world events in ways other media can’t.”

The Second Battle for Fallujah began in 2004 after Al Qaeda seized control of one of Iraq’s major cities. The battle proved to be the toughest military conflict for Western forces since 1968.  

Atomic Games announced Six Days in Fallujah in 2009, but saw the title abandoned by its original publisher following controversy about the ability of video games to cover challenging real-world events. Victura is a publishing and production company founded in 2016 by former Atomic Games CEO Peter Tamte with the goal of bringing a new Six Days in Fallujah to players, along with other games based on true stories.

Working in partnership with frontline Marines and Soldiers who fought in the Battle for Fallujah, Victura and Highwire have spent more than three years building unique technologies and game mechanics that bring players closer to the uncertainty and tactics of modern combat than other video games have explored.  

Over 100 Marines, Soldiers, and Iraqi civilians who were present during the Second Battle for Fallujah have shared their personal stories, photographs, and video recordings with the development team. The game gives these stories voice through gameplay and first-person accounts captured in original documentary interview footage. Six Days in Fallujah aims to be the most authentic military shooter to date and to tell these military and civilian stories with the integrity they deserve.

“It’s hard to understand what combat is actually like through fake people doing fake things in fake places,” says Peter Tamte, CEO of Victura. “This generation showed sacrifice and courage in Iraq as remarkable as any in history. And now they’re offering the rest of us a new way to understand one of the most important events of our century. It’s time to challenge outdated stereotypes about what video games can be.”

Six Days in Fallujah will launch for PC and consoles in 2021. Victura will announce more details about Six Days in Fallujah in the coming weeks.

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